Category Archives: mud

Alter Aeon 19th anniversary – already?

This week is the 19th anniversary of Alter Aeon. Some time in the middle of January of 1995, I sat down and started writing the first code for what would become a major part of my life, a project that … Continue reading

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Releasing a new class – Druid

It took a lot of effort, but we managed to release a new class, Druid, right on schedule. The actual core implementation of the mechanics and code only took about two full months; the hard part was the entropy, coming … Continue reading

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