Monthly Archives: May 2016
Alter Aeon Necromancer Update – Top Mud Sites Forum
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May 15, 2016 at 02:14PM
Alter Aeon server updates for May 15, 16 Make the ‘areas’ command do basic keyword search, and limit area level range to exactly the specified level. Also hook up ‘help area name’. Make an ‘advice’ command that maps directly to … Continue reading →
May 14, 2016 at 09:14AM
Alter Aeon server updates for May 14, 16 Raise creation costs of lightcatchers. Green demon familiar now gives movement, not movement regen. Red imp demon familiar now gives movement regen, not movement. Demon familiar level is now more dependent on … Continue reading →
May 10, 2016 at 08:45AM
Alter Aeon server updates for May 10, 16 There has been a new Mush-Z release! Exit Mush-Z and run the updater to grab the latest version. Increase the allowed damage reduction of ‘mana shield’. Double damage of warrior ‘ground strike’ … Continue reading →
May 08, 2016 at 06:47PM
Alter Aeon server updates for May 08, 16 Slightly raise damage of necromancer skeletal mages. Reduce mana costs for raising undead. Allow channel enable/disable via ‘off’, ‘on’, and ‘mute’ keywords. Display a help page reference to low level players who … Continue reading →
May 07, 2016 at 03:02PM
Alter Aeon server updates for May 07, 16 Allow bone spellstaffs to use a small number of necromancer spells. Sort animals on ‘call list’ by control point cost. Add help page for ‘worm’. Lower mana costs and drain for sandstorm. … Continue reading →
May 06, 2016 at 07:34PM
Alter Aeon server updates for May 06, 16 Fix ‘control list all’. Add stats collection to help debug solo class balance. Make heavy carved spellstaffs a bit lighter. Allow spellstaffs and carved weapons to be made from heavier pieces of … Continue reading →
May 04, 2016 at 08:36AM
Alter Aeon server updates for May 03, 16 From Shadowfax: Re-allow multisell list switch. Harvesting venom from creatures with magic poison attacks can result in magic venom. Called vipers will now disappear when released. Fix up total level bug in … Continue reading →